ブロックチェーンゲーム市場規模、シェア、競争環境、トレンド分析レポート:ゲームタイプ別(ロールプレイングゲーム、オープンワールドゲーム、コレクティブルゲーム)、プラットフォーム別(ETH、BNBチェーン、ポリゴン、その他)、機器別(アンドロイド、ウェブ、IOS、その他): 2025年から2033年までの機会分析および業界予測
レポートID : ROJP0425592 |
最終更新 : 2025年04月 |
フォーマット : : :
Table of Contents
1 Methodology and Scope
1.1. Market Segmentation & Scope
1.2. Market Definitions
1.3. Research Methodology
1.4. Research Assumptions
1.5. List of Data Sources
1.5.1. Secondary Sources
1.5.2. Primary Sources
2 Executive Summary
2.1. Market Snapshot
2.2. Segment Snapshot
2.3. Competitive Landscape Snapshot
3 Market Variables, Trends & Scope
3.1. Market Lineage Outlook
3.2. Blockchain in Gaming Market Value Chain Analysis
3.3. Blockchain in Gaming Market Market Dynamics
3.3.1. Market Driver Analysis
3.3.1.1. Growing Demand for Decentralized Games for Better Gaming Experience Propels Market Growth
3.3.2. Market Restraint/Challenge Analysis
3.3.2.1. Implementation of Regulatory Framework across Blockchain Platforms Restrains Market Growth
3.4. Blockchain in Gaming Market - Porter’s Five Forces Analysis
3.5. Blockchain in Gaming Market - PESTEL Analysis
3.6. Impact of COVID-19 on the Blockchain in Gaming Market
4 Blockchain in Gaming Game Type Outlook
4.1. Blockchain in Gaming Market Share By Game Type, 2024
4.2. Role Playing Games
4.2.1. Blockchain in gaming market by role playing games, 2025 - 2033
4.3. Open World Games
4.3.1. Blockchain in gaming market by open world games, 2025 - 2033
4.4. Collectible Games
4.4.1. Blockchain in gaming market by collectible games, 2025 - 2033
5 Blockchain in Gaming Platform Outlook
5.1. Blockchain in gaming Market Share By Platform, 2024
5.2. ETH
5.2.1. Blockchain in gaming market by ETH, 2025 - 2033
5.3. BNB Chain
5.3.1. Blockchain in gaming market by BNB chain, 2025 - 2033
5.4. Polygon
5.4.1. Blockchain in gaming market by polygon, 2025 - 2033
5.5. Others
5.5.1. Blockchain in gaming market by others, 2025 - 2033
6 Blockchain in Gaming Device Outlook
6.1. Blockchain in gaming Market Share By Device, 2024
6.2. Android
6.2.1. Blockchain in gaming market by android, 2025 - 2033
6.3. Web
6.3.1. Blockchain in gaming market by web, 2025 - 2033
6.4. IOS
6.4.1. Blockchain in gaming market by ios, 2025 - 2033
6.5. Others
6.5.1. Blockchain in gaming market by others, 2025 - 2033
7 Blockchain in gaming Regional Outlook
7.1. Blockchain in Gaming Market Share By Region, 2024
7.2. North America
7.2.1. North America blockchain in gaming market, 2025 - 2033
7.2.2. North America blockchain in gaming market, by game type, 2025 - 2033
7.2.3. North America blockchain in gaming market, by platform, 2025 - 2033
7.2.4. North America blockchain in gaming market, by device, 2025 - 2033
7.2.5. U.S.
7.2.5.1. U.S. blockchain in gaming market, 2025 - 2033
7.2.5.2. U.S. blockchain in gaming market, by game type, 2025 - 2033
7.2.5.3. U.S. blockchain in gaming market, by platform, 2025 - 2033
7.2.5.4. U.S. blockchain in gaming market, by device, 2025 - 2033
7.2.6. Canada
7.2.6.1. Canada blockchain in gaming market, 2025 - 2033
7.2.6.2. Canada blockchain in gaming market, by game type, 2025 - 2033
7.2.6.3. Canada blockchain in gaming market, by platform, 2025 - 2033
7.2.6.4. Canada blockchain in gaming market, by device, 2025 - 2033
7.3. Europe
7.3.1. Europe blockchain in gaming market, 2025 - 2033
7.3.2. Europe blockchain in gaming market, by game type, 2025 - 2033
7.3.3. Europe blockchain in gaming market, by platform, 2025 - 2033
7.3.4. Europe blockchain in gaming market, by device, 2025 - 2033
7.3.5. U.K.
7.3.5.1. U.K. blockchain in gaming market, 2025 - 2033
7.3.5.2. U.K. blockchain in gaming market, by game type, 2025 - 2033
7.3.5.3. U.K. blockchain in gaming market, by platform, 2025 - 2033
7.3.5.4. U.K. blockchain in gaming market, by device, 2025 - 2033
7.3.6. Germany
7.3.6.1. Germany blockchain in gaming market, 2025 - 2033
7.3.6.2. Germany blockchain in gaming market, by game type, 2025 - 2033
7.3.6.3. Germany blockchain in gaming market, by platform, 2025 - 2033
7.3.6.4. Germany blockchain in gaming market, by device, 2025 - 2033
7.3.7. France
7.3.7.1. France blockchain in gaming market, 2025 - 2033
7.3.7.2. France blockchain in gaming market, by game type, 2025 - 2033
7.3.7.3. France blockchain in gaming market, by platform, 2025 - 2033
7.3.7.4. France blockchain in gaming market, by device, 2025 - 2033
7.4. Asia Pacific
7.4.1. Asia Pacific blockchain in gaming market, 2025 - 2033
7.4.2. Asia Pacific blockchain in gaming market, by game type, 2025 - 2033
7.4.3. Asia Pacific blockchain in gaming market, by platform, 2025 - 2033
7.4.4. Asia Pacific blockchain in gaming market, by device, 2025 - 2033
7.4.5. China
7.4.5.1. China blockchain in gaming market, 2025 - 2033
7.4.5.2. China blockchain in gaming market, by game type, 2025 - 2033
7.4.5.3. China blockchain in gaming market, by platform, 2025 - 2033
7.4.5.4. China blockchain in gaming market, by device, 2025 - 2033
7.4.6. India
7.4.6.1. India blockchain in gaming market, 2025 - 2033
7.4.6.2. India blockchain in gaming market, by game type, 2025 - 2033
7.4.6.3. India blockchain in gaming market, by platform, 2025 - 2033
7.4.6.4. India blockchain in gaming market, by device, 2025 - 2033
7.4.7. Japan
7.4.7.1. Japan blockchain in gaming market, 2025 - 2033
7.4.7.2. Japan blockchain in gaming market, by game type, 2025 - 2033
7.4.7.3. Japan blockchain in gaming market, by platform, 2025 - 2033
7.4.7.4. Japan blockchain in gaming market, by device, 2025 - 2033
7.4.8. South Korea
7.4.8.1. South Korea blockchain in gaming market, 2025 - 2033
7.4.8.2. South Korea blockchain in gaming market, by game type, 2025 - 2033
7.4.8.3. South Korea blockchain in gaming market, by platform, 2025 - 2033
7.4.8.4. South Korea blockchain in gaming market, by device, 2025 - 2033
7.4.9. Australia
7.4.9.1. Australia blockchain in gaming market, 2025 - 2033
7.4.9.2. Australia blockchain in gaming market, by game type, 2025 - 2033
7.4.9.3. Australia blockchain in gaming market, by platform, 2025 - 2033
7.4.9.4. Australia blockchain in gaming market, by device, 2025 - 2033
7.5. Latin America
7.5.1. Latin America blockchain in gaming market, 2025 - 2033
7.5.2. Latin America blockchain in gaming market, by game type, 2025 - 2033
7.5.3. Latin America blockchain in gaming market, by platform, 2025 - 2033
7.5.4. Latin America blockchain in gaming market, by device, 2025 - 2033
7.5.5. Brazil
7.5.5.1. Brazil blockchain in gaming market, 2025 - 2033
7.5.5.2. Brazil blockchain in gaming market, by game type, 2025 - 2033
7.5.5.3. Brazil blockchain in gaming market, by platform, 2025 - 2033
7.5.5.4. Brazil blockchain in gaming market, by device, 2025 - 2033
7.5.6. Mexico
7.5.6.1. Mexico blockchain in gaming market, 2025 - 2033
7.5.6.2. Mexico blockchain in gaming market, by game type, 2025 - 2033
7.5.6.3. Mexico blockchain in gaming market, by platform, 2025 - 2033
7.5.6.4. Mexico blockchain in gaming market, by device, 2025 - 2033
7.6. MEA
7.6.1. MEA blockchain in gaming market, 2025 - 2033
7.6.2. MEA blockchain in gaming market, by game type, 2025 - 2033
7.6.3. MEA blockchain in gaming market, by platform, 2025 - 2033
7.6.4. MEA blockchain in gaming market, by device, 2025 - 2033
7.6.5. Kingdom of Saudi Arabia (KSA)
7.6.5.1. Kingdom of Saudi Arabia (KSA) blockchain in gaming market, 2025 - 2033
7.6.5.2. Kingdom of Saudi Arabia (KSA) blockchain in gaming market, by game type, 2025 - 2033
7.6.5.3. Kingdom of Saudi Arabia (KSA) blockchain in gaming market, by platform, 2025 - 2033
7.6.5.4. Kingdom of Saudi Arabia (KSA) blockchain in gaming market, by device, 2025 - 2033
7.6.6. UAE
7.6.6.1. UAE blockchain in gaming market, 2025 - 2033
7.6.6.2. UAE blockchain in gaming market, by game type, 2025 - 2033
7.6.6.3. UAE blockchain in gaming market, by platform, 2025 - 2033
7.6.6.4. UAE blockchain in gaming market, by device, 2025 - 2033
7.6.7. South Africa
7.6.7.1. South Africa blockchain in gaming market, 2025 - 2033
7.6.7.2. South Africa blockchain in gaming market, by game type, 2025 - 2033
7.6.7.3. South Africa blockchain in gaming market, by platform, 2025 - 2033
7.6.7.4. South Africa blockchain in gaming market, by device, 2025 - 2033
8 Competitive Landscape
8.1. Key Market Participants
8.1.1. Dapper Labs, Inc.
8.1.2. Sky Mavis
8.1.3. Splinterlands
8.1.4. Animoca Brands Corporation Limited
8.1.5. Immutable
8.1.6. Uplandme, Inc.
8.1.7. Illuvium
8.1.8. Mythical Inc.
8.1.9. ROKO GAME STUDIOS
8.1.10. Autonomous Worlds Ltd.
8.2. Key Company Market Share Analysis, 2024
8.3. Company Categorization/Position Analysis, 2024
8.4. Strategic Mapping
8.4.1. Expansion
8.4.2. Acquisition
8.4.3. Collaborations
8.4.4. Product/service launch
8.4.5. Partnerships
8.4.6. Others
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