世界バーチャルリアリティヘッドセット市場規模シェア、競争環境、トレンド分析レポート:エンドデバイス別(ローエンドデバイス、ミッドレンジデバイス、ハイエンドデバイス)、製品タイプ別(スタンドアロン、スマートフォン対応、スタンドアロンPC接続)、用途別(ゲーム、ヘルスケア、メディアおよびエンターテイメント、製造、小売、教育、通信、その他):2024-2032年の機会分析と産業予測
レポートID : ROJP0824239 | 発行日 : 2024年08月 | フォーマット : : :
Table of Contents
Chapter 1 Methodology and Scope
1.1 Market Segmentation & Scope
1.2 Market Definitions
1.3 Information Procurement
1.3.1 Information Analysis
1.3.2 Market Formulation & Data Visualization
1.3.3 Data Validation & Publishing
1.4 Research Scope And Assumptions
1.4.1 List To Data Sources
Chapter 2 Executive Summary
2.1 Market Snapshot
2.2 Segment Snapshot
2.3 Competitive Landscape Snapshot
Chapter 3 Market Variables, Trends & Scope
3.1 Market Lineage Outlook
3.3 Industry Value Chain Analysis
3.3 Market Dynamics
3.3.1 Market Driver Analysis
3.3.1.1 Widespread Use Of Vr Headsets In Industrial Applications
3.3.1.2 Growing Digitalization And Rapid Technological Advancement
3.3.1.3 Rising Vr Penetration In Consumer Electronics
3.3.2 Market Restraint/Challenges Analysis
3.3.2.1 Spatial Discomfort & Risk Of Other Ailments
3.3.2.2 High Cost Of Virtual Reality Headset
3.4 Industry Challenges
3.5 Industry Opportunities
3.6 Industry Analysis Tools
3.6.1 Porter’s Analysis
3.6.2 Macroeconomic Analysis
3.7 Virtual Reality Headset Market - Covid - 19 Impact Analysis
Chapter 4 End - Device Estimates And Trend Analysis
4.1 Market Size Estimates & Forecasts And Trend Analysis, 2023-2032 (USD Million)
4.2 End - Device Movement Analysis & Market Share, 2023-2032
4.3 Virtual Reality Headset Market Estimates & Forecast, By End - Device (USD Million)
4.3.1 Low - End Device
4.3.2 Mid - Range Device
4.3.3 High - End Device
Chapter 5 Product Type Estimates And Trend Analysis
5.1 Market Size Estimates & Forecasts And Trend Analysis, 2023-2032 (USD Million)
5.2 Product Type Movement Analysis & Market Share, 2023-2032
5.3 Virtual Reality Headset Market Estimates & Forecast, By Product Type (USD Million)
5.3.1 Standalone
5.3.2 Smartphone - Enabled
5.3.3 Standalone Pc - Connected
Chapter 6 Application Estimates And Trend Analysis
6.1 Market Size Estimates & Forecasts And Trend Analysis, 2023-2032 (USD Million)
6.2 Application Movement Analysis & Market Share, 2023-2032
6.3 Virtual Reality Headset Market Estimates & Forecast, By Application (USD Million)
6.3.1 Gaming
6.3.2 Healthcare
6.3.3 Media & Entertainment
6.3.4 Manufacturing
6.3.5 Retail
6.3.6 Education
6.3.7 Telecommunications
6.3.8 Others
Chapter 7 Regional Estimates And Trend Analysis
7.1 Virtual Reality Headset Market: Regional Outlook
7.2 North America
7.2.1 North America Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Millions)
7.2.2 U.S.
7.2.2.1 U.S. Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.2.3 Canada
6.2.3.1 Canada Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.2.4 Mexico
7.2.4.1 Canada Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3 Europe
7.3.1 Europe Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Millions)
7.3.2 U.K.
7.3.2.1 U.K. Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.3 Germany
7.3.3.1 Germany Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.4 France
7.3.4.1 France Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.5 Italy
7.3.5.1 Italy Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.6 Spain
7.3.6.1 Spain Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.7 Russia
7.3.7.1 Russia Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.8 Benelux
7.3.8.1 Benelux Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.3.9 Nordic Countries
7.3.9.1 Nordic Countries Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.4 Asia Pacific
7.4.1 Asia Pacific Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Millions)
7.4.2 China
7.4.2.1 China Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.4.3 Japan
7.4.3.1 Japan Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.4.4 India
7.4.4.1 India Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.4.5 South Korea
7.4.5.1 South Korea Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.4.6 Australia
7.4.6.1 Australia Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.4.7 Indonesia
7.4.7.1 Indonesia Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.5 South America
7.5.1 South America Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Millions)
7.5.2 Brazil
7.5.2.1 Brazil Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.5.2 Argentina
7.5.2.1 Argentina Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.6 Middle East & Africa (Mea)
7.6.1 Mea Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Millions)
7.6.2 Uae
7.6.2.1 Uae Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.6.3 Saudi Arabia
7.6.3.1 Saudi Arabia Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.6.4 Egypt
7.6.4.1 Egypt Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.6.5 South Africa
7.6.5.1 South Africa Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
7.6.6 Nigeria
7.6.6.1 Nigeria Virtual Reality Headset Market Estimates & Forecasts, 2023-2032 (USD Million)
Chapter 8 Virtual Reality Headset Market - Competitive Landscape
8.1 Recent Developments & Impact Analysis, By Key Market Participants
8.2 Company Categorization
8.2.1 Carl Zeiss Ag
8.2.2 Facebook Technologies, Llc (Oculus)
8.2.3 Google Llc
8.2.4 Htc Corporation
8.2.5 Lg Electronics, Inc.
8.2.6 Microsoft Corporation
8.2.7 Razer Inc.
8.2.8 Fove, Inc.
8.2.9 Valve Corporation
8.2.10 Hp Inc.
8.3 Participant’s Overview
8.4 Financial Performance
8.5 Product Benchmarking
8.6 Company Heat Map Analysis
8.7 Strategy Mapping
8.7.1 Partnership
8.7.2 New Product/Feature Launch
8.7.3 Accomplishment